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Testing Plan Development

As a Lead Tester I was able to develop a simple Testing plan for Phantom Projects development.

The aim of this Testing Plan is to provide for our future gaming community a perfect first game, which passes the full cycle of testing.


Scope


The scope of this Testing Plan document, developed for the Phantom Projects game, main target is regards general testing on the overall game, from GUI and data to functionality and requirements specifications.


Game Development Life Cycle


After all the specificity of the game set, it became clear that this Test Plan will be to ensure the requirements are met before, during and after the development of the game along with giving the best possible quality to our future users.


Through the process of the game project, the team will be using the Game Development Life Cycle (GDLC), ensuring that everything is understandable and meets the requirements.






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