Game Mechanics: Platform Design
- Jatinderbir Dole
- Nov 9, 2021
- 1 min read
After deciding the Genre of our game, a 2D Platform and action game, we started gathering ideas on how to make our game more challenging. After multiple discussions, we have come up with the following types of platforms. These platforms will be fixed at the start to ease the player into the game, but as they progress through the levels, they will notice a drastic change in how a platform behaves. Some may even require the player to make use of their unique ability to activate them.

Standard platforms: Platforms that will not move.
Moving platforms: These platforms will be moving in specific directions (up and down, left to right or even diagonally).
Rotating platforms: Platforms that will constantly rotate at various speeds.
Activatable platforms: These platforms will require the use of the player’s unique ability to activate. The functionality of these platforms will be discussed during development.
Invisible platforms: Platforms that stay hidden and become visible after some time or after a certain action has been performed.
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